Narnia Codex

World & Setting

15 entries in the Narnia compendium.

TelmarA fortress of iron built by pirates who forgot they were in a land of magic.Eastern OceanWhere the sea rises into the sky and the journey ends in wonder.ArchenlandThe sun-baked mountain kingdom that stands as Narnia's eternal southern shield.BismA hidden kingdom of stone and mystery beneath the snow, known more from maps than tales.Western WildsA rugged frontier where ancient magic sleeps beneath the snow and wild beasts roam free.TashbaanA city of golden domes where the god Tash reigns and freedom is a foreign tongue.Southern SeaThe edge of the map where the sun burns brightest and the unknown begins.Lone IslandsWhere the known world ends and the edge of Aslan's Country begins.Shuddering HillsWhere the ground trembles beneath the weight of ancient northern cold.Cair ParavelWhere the Eastern Ocean crashes against the stones of a lost Golden Age.BeaversdamA cozy dam where winter's chill meets the warmth of hope and destiny.AnvardThe golden heart of the Calormene Empire, where emperors rule from walls of stone.NarniaA timeless realm where winter never ends until the Lion roars.The Western WildWhere stone meets shadow, and giants guard the edge of the world.Lantern WasteWhere a lonely lamp-post marks the border between worlds and magic begins.
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